SPITE: CATHARSIS
Top-Down RPG
Pitch
Play as a troubled monk on a deep astral journey within. Wielding the skills of your warrior past, face your inner demons, conquer your emotions, and confront your past self in a final battle for inner peace.
My Contribution
-
Level designing the third level
​
-
Level Propping / Level Art
​
-
Was a member of multiple task forces, including Environment, Story, Scripted Events etc.
​
-
Worked closely with Technical Artists to test and give feedback on tools
​
-
Coordinated with Graphical Artists to get a cohesive vision on all levels
Details
Production time:
6 weeks half-speed
​
Engine:
Unity
​
Reference Game:
Diablo 4
Team
Level Design:
Pontus Hedenberg​
Anna Sjöberg
Elias Olsson
​
Programming:
​Viktor Andersson
Hana Miklos
Jesse Emmoth
Nils Mårtensson
Harry Örnö Persson
Linus Svensson​

Graphics:
Maja Rosvall​
Jonas Harper
Aina Hargne
Frederik Henningson
​​
Animation:
Agnes Bok
Philip Anderson
Vilma Löfgren
​
Sound:
Jesse Emmoth​
Technical art:
Albin​
Filip